Every game has one, that level that sticks in peoples minds because it is so elequent and perfect and darn right tricky to get past.
The machine has a level just like this, level 23 and we've had a fair bit of correspondence asking how this level can be completed. Some people don't believe it can be completed, but us being us we've decided to help you all out and give you a series of clues on how to solve it.
And there's also a complete video solution further down if you just want to know how it's done!
Tuesday, 9 November 2010
Monday, 1 November 2010
The Machine - Released on Impulse
We’re pleased to announce that earlier today The Machine was released on Impulse.
Check out the product page and news article.
It’s a proud moment for us to see our little game tootling off with all those other games and making its way in the world. We’d like to say a huge thanks to the folks at Impulse for all their help, especially Larry Kuperman and Brian Clair.
Check out the product page and news article.
It’s a proud moment for us to see our little game tootling off with all those other games and making its way in the world. We’d like to say a huge thanks to the folks at Impulse for all their help, especially Larry Kuperman and Brian Clair.
Friday, 15 October 2010
Whisperings in the Bumpkin Barn
Since out last postings we've mostly been discussing what to do next. There's still more happenings with "The Machine" but we had been looking for something new and exciting to do as a team.
The afforementioned "Penguin Block Pushing Fun" was fun enough, but completely throwing ourselves into a remake of an old project didn't feel very motivating and we soon started talking about games on a larger scale that we wanted to create.
Then, after not being able to agree on a game that we both wanted to work on someone we know came up with a great concept for a game...which we completely changed. For the better obviously, we added blocks! Honestly, blocks make this game better.
So now we're brimming with ideas and, more importantly, playable concepts of the game. So we're already in the design and prototyping phase of the project and we're going great guns at the moment. We have some music (what a surprise) some basic models and this time there's a story planned! Wooooo...
Stay tuned over the next few weeks for when we start to reveal our new masterpiece!
The afforementioned "Penguin Block Pushing Fun" was fun enough, but completely throwing ourselves into a remake of an old project didn't feel very motivating and we soon started talking about games on a larger scale that we wanted to create.
Then, after not being able to agree on a game that we both wanted to work on someone we know came up with a great concept for a game...which we completely changed. For the better obviously, we added blocks! Honestly, blocks make this game better.
So now we're brimming with ideas and, more importantly, playable concepts of the game. So we're already in the design and prototyping phase of the project and we're going great guns at the moment. We have some music (what a surprise) some basic models and this time there's a story planned! Wooooo...
Stay tuned over the next few weeks for when we start to reveal our new masterpiece!
Tuesday, 27 July 2010
A quick update from the Bumpkin Barn.
Firstly - a massive congratulations to Andy who got married to Jo this weekend. Here's a pic of Andy and me in our finery.

Secondly - a quick update on things game related. We will soon be releasing details of our next game, which is for the iPhone and web. Prepare for some penguin based block pushing fun!
Firstly - a massive congratulations to Andy who got married to Jo this weekend. Here's a pic of Andy and me in our finery.

Secondly - a quick update on things game related. We will soon be releasing details of our next game, which is for the iPhone and web. Prepare for some penguin based block pushing fun!
Wednesday, 23 June 2010
Thanks
Just a quick post to say thanks to everyone who has given us feedback about The Machine. We've already released an update that includes some of the suggestions from our Bumpkin Buddies out there.
Thanks for the support!
Thanks for the support!
Thursday, 17 June 2010
The Machine update
There has been a small update released for The Machine. This update prevents the Wakefield exploit.
Tuesday, 15 June 2010
Please release me...
The Machine is now released. Check out the home page for more details, the epic promo video and to play!
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